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Wizard101 where is the stellarium
Wizard101 where is the stellarium




wizard101 where is the stellarium
  1. #WIZARD101 WHERE IS THE STELLARIUM UPDATE#
  2. #WIZARD101 WHERE IS THE STELLARIUM TRIAL#

So they packed their things and inventions (which could explain why there’s no artifacts n Nidavellir) and settled in the Athanors, where they worked in harmony until their civil war generations later. She saw them worthy, asked for their help, and they agreed.

wizard101 where is the stellarium

The Fire and Ice Dwarves, ancestors to the ones we know now, made strides in the advancement in their technology and engineering. When the Spiral was created Grandmother Raven seeked guardians to protected the Fire and Ice chain, and took notice to the Dwarves in Grizzleheim. According to Norse myth, Nidavellir is the realm that was home to the dwarves. I do have a theory where Nidavellir was once home to the Empyrean Dwarves. It is one of my favorite worlds, and just as mysterious as Celestia in my opinion.

#WIZARD101 WHERE IS THE STELLARIUM UPDATE#

The matter with a large gap of history vanished, along with the theories mentioned makes it likely for some sort of update to arrive like it did with Dragonspyre in the recent dungeon.Īlso I am definitely looking forward to the next article on Grizzleheim. I am always fascinated with the lore the Spiral holds, especially when it comes to Celestia. Still, it is fascinating food for thought, well done! It’s also a matter of location and how much time one spends there. So in the cases of the characters you mentioned, I don’t think it’s entirely a matter of magic (magic probably plays into it some). Fitxhume also said, given Ravenwood’s connection to Bartleby, it’s likely it has the Wizard City own unique relationship with time. Knowing this fact, a day in Avalon could possibly equate to years in Marleybone (that’s just an example). Hence, we have worlds like Marleybone which are extremely advanced, worlds like Azteca that a seemingly primitive, and worlds like Dragonspyre that have fallen to ruin. Meaning that time moves differently between separate worlds. Here’s the link for those who would like to read through it (it’s really interesting some of it): Īccording to Librarian Fitzhume, while time here on Earth is governed by the laws of nature, time in the Spiral is governed by the laws of magic.

#WIZARD101 WHERE IS THE STELLARIUM TRIAL#

While digging through the Wizard101 Message Boards I stumbled upon a post titled “Storytime 2016” that positively filled with all sorts of juicy lore bits. Wizard101 Trial of the Spheres Puzzles Part One - Starswizard101 puzzle puzzles guide HowtoThis Channel is based on helping people with simple game fea. The polymorphs are cool but are available at the Bazaar, also note Polymorphing reduces a Characters Health(especially at higher levels) and turns off Gear Stats.It’s fascinating you should bring that up, Garrett. The Accuracy Spells I imagine are there for Storm Wizards mostly, Gear mitigates the need and those enchants are not too rare a TC at Bazaar. Wizards needing better Defense Train Fortify. The Moon School Trainer has 2 Polymorph Cards: Polymorph Gobbler(Level 50, changes you into a Gobbler for 6 Rounds) & Polymorph Mander(Level 52, Polymorph into a Mander for 6 Rounds)įrom Base Camp Spells, Train Strong & Giant. The Star School Trainer has 2 Aura Spells: Fortify(Level 50, increases Resistance for 4 Rounds +15%) & Amplify(Level 52, increases Damage for 4 Rounds +15%). The Sun School has 4 Enchantment Cards: Strong(Level 50, makes the Damage of a Hit Card Stronger, +100), Keen Eyes(Level 50, enhances Accuracy on a Spell, +10%), Giant(Level 52, makes the Damage of a Hit Card Giant, +125), & Accurate(Level 52, enhances Accuracy on a Spell, +15%).






Wizard101 where is the stellarium